Thursday, March 29, 2007

Nuance Improves Speech Output for Mobile Applications

By Stefania Viscusi, TMCnet Assistant Editor

Nuance (News - Alert) Communications announced today the release of a new text-to-speech (TTS) solution to improve the natural sound and quality speech output on mobile handsets.
Nuance Vocalizer for Mobile offers smooth, intelligible speech output that makes it much easier to turn provide a mobile handset device with hands-free eyes-free capabilities.
This can be applied for such things as SMS or email readout, turn-by-turn directions read aloud from GPS navigation apps for a safer in-car driving experience as well as provide the blind community with a way to utilize mobile handsets.
The new offering is of particular importance as it boasts needing only a fraction of the footprint of competitive TTS solutions.
Commenting on the significance of this, Craig Peddie, vice president, embedded speech solutions, Nuance said in a statement, "The program itself is less than one megabyte- the size of a photo. Such a small footprint is opening new opportunities for Nuance embedded speech solutions, previously untapped due to the space constraints on mobile devices."
Aside from improved speech quality and more human voice traits offered with the new system, end-users will also be able to create unique sounding voices by adjusting parameters to further personalize voices as they see fit.
Nokia (News - Alert) devices that run applications powered Nuance Vocalizer are set to launch in May 2007.
Nuance also announced today the launch of an offering that provides instant access to mobile music content using one's voice.
The Nuance Mobile Speech Platform eliminates the need to text, or sift through long menus looking for a song of choice, and gives mobile search providers the ability to add voice-enabled search to their music search and download applications. More...

Sunday, March 25, 2007

IBM To Help Computer Students Develop Software For The Disabled

The plan is to build a collection of repeatable learning materials to teach computer science students ways in which software can be rendered that makes it easier to use by individuals with disabilities.






IBM said Friday that it will work with several major universities in the U.S. and Canada to help them develop computer programming methods that can be used to create software that is easier to use for individuals with certain disabilities.

Under the program, IBM said it would work with the University of Illinois, Georgia Tech, the University of Toronto, and several other institutions to create what it's calling the Accessibility Common Courseware Exchange for Software Studies (Access) repository.

The plan is to build a collection of repeatable learning materials that educators can use to teach computer science students ways in which software can be rendered that makes it easier to use by individuals with visual, speech, hearing, or cognitive disabilities.

For example, students using the courseware developed by IBM and the universities will, among other things, learn to create Web pages that are compatible with text-to-speech readers that allow the blind to surf the Web.

A recent survey commissioned by IBM of more than 200 two- and four-year U.S. universities found that the majority of faculty respondents do not teach accessibility in the classroom, due to a lack of familiarity with the topic and a shortage of learning materials to incorporate into existing classes. IBM said it wants to improve the skills for making software more accessible.

Saturday, March 24, 2007

NewsWorthy

From TimeCommunity:

News read by computer
The service called NewsworthyAudio allows news articles currently available in print form only to be turned into audio for online listening or downloading for podcasts. Newsworthy Inc. and such customers as The Washington Times are targeting the service to time-strapped news-hungry commuters driving to and from work.
The service called NewsworthyAudio allows news articles currently available in print form only to be turned into audio for online listening or downloading for podcasts. Newsworthy Inc. and such customers as The Washington Times are targeting the service to time-strapped news-hungry commuters driving to and from work.
Time-strapped news junkies with few spare minutes in the day to sit down and read a newspaper now have a way to find out the latest in-depth information from around the corner and around the world without having to read at all.

The Fairfax-based technology company Newsworthy Inc. for more than half a year has been offering an audio service that allows consumers of news to hear online news stories previously available only in text form read to them out loud by a computerized human voice.

"We take current stories and turn them into very high quality audio," said Marcus Heth, Newsworthy's president and CEO, at the company's headquarters on Pender Drive in Fairfax.

Heth, 51, said the software service, called NewsworthyAudio and produced by the company he started two year ago, is primarily targeted at people he calls "super commuters" - individuals who drive to and from work with one-way commute times of half an hour or more.

There are 38 million super commuters in the United States, Heth said, and more than a million in the Washington metropolitan area alone.

"People have less and less time to read because of increased commute times," he said.

Many of those super commuters, like Heth himself, who drives to work in Fairfax from his home in the Culpeper area, describe their commutes as unproductive and monotonous.

"We turn it into a more educational, entertaining and fulfilling experience," he said.

Users of the NewsworthyAudio service currently can listen to a news article, which runs about four minutes on average, while visiting a newspaper Web site or by downloading audio versions of articles to a computer, iPod or other audio-file player. Newsworthy also produces podcasts of top stories from the Associated Press available for downloading through iTunes.

In the near future, users will be able to create customized podcasts of audio news stories selected from a number of categories, such as national and international politics, sports, business, opinion and local news.

About two dozen newspapers around the country have installed the service on their Web sites, which is free to both news publishers and consumers. Newsworthy makes money by sharing advertising revenue with publishers. Each audio story starts with a short audio commercial, about 10 seconds long, and sometimes ends with an audio ad.

To play audio stories in the car, users currently have to physically take their iPod from a computer, after a download, to the vehicle. With new broadband cell phone technology coming within the year, Heth said, Newsworthy Audio podcasts will be downloaded wirelessly making the service as easy to use as a radio.

"One of our competitive advantages is that our text-to-speech technology surpasses anything out there," said Heth, who will pitch his company to potential investors at the McLean Hilton in Tysons Corner on March 23.

Wednesday, March 21, 2007

Put on a Happy Face: Happy Digital Characters Sell Products Better Than Sad Ones

http://newswire.ascribe.org/cgi-bin/behold.pl?ascribeid=20070319.125945&time=14%2001%20PDT&year=2007&public=0

COLUMBUS, Ohio, March 19 (AScribe Newswire) -- Even in the digital world, people respond to the expression of a computerized face.

New Ohio State University research suggests that the simulated emotions of digital characters on web sites might have a real impact on the potential customers that view and interact with them.

The study, appearing in the International Journal of Human-Computer Studies, found that digital characters might be better merchants if they act consistently happy, even if the products they're selling - such as novels - are heart-wrenchingly sad.

Li Gong, an assistant professor of communication who conducted the research, believes his study of digital characters is important for many applications, especially electronic commerce, learning, and entertainment.

Many Web sites feature digital human-like characters, also called avatars or agents. These digital humans can help put a face on Web sites that sell products. Although the characters can "read" text with a certain emotion, such as happy or sad, they can't automatically detect emotion from sentence to sentence with today's technology. And that can affect how well they perform.

Gong's research suggests people are more influenced by happy characters.

Gong believes the work might also significantly impact the computer gaming industry, which uses countless computer characters. "People playing these games want characters to have emotion," he said. Gong believes the explanation for this desire is that "emotion is an indispensable element in human communication" and is becoming more essential as the use of digital characters grows.

The research involved the emotionally expressive character called "Baldi," an animated human face who can also talk using text-to-speech software. Baldi, created by the Perceptual Science Lab at the University of California, Santa Cruz, can synchronize its lips perfectly to a passage of text while reading aloud in a way that conveys a specific emotion.

In this study, one "sad" version of Baldi consistently frowned and sounded sad while reading both sad and happy book reviews for participants. Another "happy" version always smiled and sounded happy while reading both happy and sad book reviews for other participants. The happy Baldi spoke quickly with a high voice and with more range in pitch while the sad version spoke in a lower, slower tone with little change in pitch.

When it came to having Baldi read reviews, Gong found study participants preferred the "happy" version compared to the "sad" talking face, regardless of whether the actual book review was happy or sad.

"When a digital character can't pick up emotional cues in text, it's better to be happy, even if the topic or product is sad," Gong said. "The age-old idea that positivity outweighs negativity also applies here."

But the reactions of putting on a happy face didn't end there. "Participants said they were more likely to read a book presented by the happy face compared to the sad one," Gong said. The participants liked a happy Baldi more, felt it was more competent, and trusted it more than they did a sad version.

Although participants' responses to Baldi were lukewarm overall, Gong believes the happy face's stronger influence is an important finding. "Baldi is a laboratory version that looks quite strange. It's not a customer-friendly version," Gong said. "But this fact makes the findings more powerful because people should react more strongly to realistic-looking characters you find on the Internet."

While the research has immediate applications for talking faces, Gong is already looking into other aspects of digital characters.

In an upcoming study to be published in the April issue of Human Communication Research, Gong and Stanford University's Clifford Nass looked more closely at the humanness of characters. The researchers mixed and matched Baldi's face and a real person's videotaped face with a human voice or computerized voice.

The results? Mismatched talking faces-such as a human face speaking with a computerized voice or a computerized face speaking with a human voice-made participants less likely to share personal information compared to consistently matched versions.

As for the future, Gong is currently researching digital humans in the context of race. He believes investigating how people perceive the race of digital characters will shed new light on understanding the strengths and boundaries of racial beliefs and attitudes.

"Digital characters are becoming increasingly important as more kids grow up with computers," Gong said. "Over a decade ago people started paying attention to digital beings. There's been a strong linear expansion of their use that we can't ignore."

Sunday, March 18, 2007

Audio and Video Resources! - TextAloud mention

Audio and Video Resources!

Have you ever wondered what to do with all those ebooks sitting on your hard drive? How about creating a brand new product with them. It’s even better if you have PLR. How do you do that?

There’s a website called http://www.Nextup.comthat sells a software called TextAloud that will convert any text even an html page or an ebook to audio. TextAloud uses voice synthesis to convert text into spoken audio. Listen on your PC or create MP3 or WMA files for use on portable devices like iPods, PocketPCs, and CD players.

Put this new technology to work for you and let it help you with your product creation. You can download a 30 day free trial copy and give it a try.

Here’s a suggetion of how you can best use it to your advantage:

Find a really good PLR ebook and add to it to make it yours, then use TextAloud and convert it to audio. Offer both the ebook and the audio as a packaged deal. A lot of folks just don’t have time to read a lengthy ebook, but they could download the audio and listen to it.

TextAloud has many voices and accents. The default English speakers that come with the basic package are very clear and appealing.

There is another product called “Text to Speech Converter”, but is of a poor quality, so save your money and go with the TextAloud!

There’s a lot of ads and offers floating around for adding video and audio to your site. It’s really quite simple, most have the exact same products that you can get right here at a very special price.

I don’t want you to have to shell out a hundred dollars for these products so I’m making them available as a subscriber only special. This special price is my way of saying thanks for being on my list.

Audiobook experiment has library of results

Special to The Seattle Times

Last December, I told you why and how I switched from listening to music to listening to audiobooks while exercising on my treadmill. That switch continues to be a significant and positive change.

Because I listen mainly to history books, I'm learning a lot during that hour (or two) every day, rather than simply passing the time with familiar music stored on my iPod.

I began the experiment by listening to audiobooks from Audible.com, which works well since it's easy to download the books to a Macintosh or Windows PC and transfer them to a portable player.

Plus, to make the continuous listening experience smooth and easy, Audible's default bookmark feature enables me to stop, turn off the player and then resume again the next morning, without losing my place.

In my view, Audible's only drawback is the price. An audiobook costs $15 to $30, or more for the long history tomes I favor.

After the column ran, many of you wrote to tell me that the Seattle and King County library systems have sizable audiobook collections, and both permit patrons to borrow and listen to them for free.

Some of you also mentioned that these audiobooks are easily downloadable to a PC for transfer to a portable player, but not downloadable to a Macintosh and iPod without using special conversion software.

Alternatively, the King County Library System (KCLS) eAudio alternative allows patrons to borrow a portable player with an audiobook already downloaded and ready for playback. To see what's available, go to the Web site (www.kcls.org), and in the Explorer Catalog enter eaudio in the search box. The collection currently includes 780 audiobooks.

If you have a KCLS library card, you can select a title, place a hold, and request that it be sent to your local branch. The book will be downloaded to a player and arrive ready for you to turn it on and listen.

New to the KCLS is the acquisition of Playaway players, which are sold with audiobooks already loaded on them (one book per player). This is advantageous to the audiobook publisher, which doesn't have to risk copyright violation, and to the librarian, who doesn't have to download the audiobooks and transfer them to players.

For more information on eAudio and Playaway, go to www.kcls.org/eaudio/eaudiofaqs.cfm">www.kcls.org/eaudio/eaudiofaqs.cfm. At this time, however, the KCLS has only 109 Playaway audiobooks available, though that number is likely to increase.

Since library systems generally have collections of audiobooks on CDs (the KCLS has 230, for instance), I decide to try that option. I figure most people have a CD player, and that might be a good way for low-tech listeners to get started. So I drive to my local Richmond Beach Library branch, browse the shelves of audiobooks on CDs and check out a couple of titles.

Soon, I'm back home again and ready to begin listening to a 29-disc biography of Alexander Hamilton.

I attach the cable that connects my cochlear hearing device (I'm totally deaf without it) to my portable CD player through the earphone port, insert the first CD, and press Play.

It sounds good — as good as the audiobooks from Audible.com, and listening to the library's audiobooks costs nothing. Looks like my library patronage will be increasing even more than it already is, as I also love reading books I can hold in my hands while curled up on the couch.

After listening for a while, I begin worrying about whether I'll have trouble finding my place again after I've stopped listening and want to resume the next day. It turns out that although most CD players don't have bookmarking capability, if I don't remove the CD from the player and just turn it off, it will start up where I stopped.

However, there is one CD player designed for use with audiobooks that does have bookmarking capability: the Brilliance Audio (formally Soulmate) Soul MP3 Audiobook CD Player ($150, www.soulmateaudio.com/player.asp). Even when I remove a CD, I can load it later and it will keep my place — that is, if I remember to push the bookmark button to save it. This CD player can also navigate to chapters and pages, albums and songs, folders and files on up to 12 CDs.

I'm still open to other audiobook alternatives besides the library, so when I hear about Simply Audiobooks (www.simplyaudiobooks.com), I check it out. The service enables members to buy and download audiobooks, or to rent them on CDs, similar to the popular Netflix DVD-rental service.

While registering, I choose the type of rental service I want, which determines how many titles I can have at a time. For example, if I sign up for one title the cost is $15 per month, or $12 if I pay for a year's subscription ($144 per year). Once I've registered with at least one title selected, a packet arrives a few days later with the CDs and postage-paid packet for returning them. When I return an audiobook, Simply Audiobooks sends the next from my list of desired titles.

I'm currently trying the service for free (which anyone can do for 15 days), and so far the audiobooks sound good. The Simply Audiobooks collection includes more than 22,000 titles (10,000 rental titles), a lot more than my public library system offers. So when I run out of interesting titles to borrow from the library, I'll have to pay for my listening pleasure. Good thing that renting audiobooks is a lot cheaper than buying them.

One other CD audiobook resource I should mention is AudioBookHouse.com, a new service designed to provide blind people with free and low-cost audiobooks. It's able to provide these audiobooks so cheaply ($3 to $5) because it uses text-to-speech conversion technology to convert classics and other books in the public domain to audiobooks and burn them on CDs.

Previous experiences listening to computer voices led me to assume I would not like the results. But text-to-speech conversion technology seems to have advanced in recent years, and the results are much improved.

So, if you're looking for a low-cost alternative to renting or buying audiobooks on CD, you might want to try AudioBookHouse. It offers only about 30 titles, but is growing fast.

Write Linda Knapp at lknapp@seattletimes.com; to read other Getting Started columns, go to: www.seattletimes.com/gettingstarted

Wednesday, March 14, 2007

Wii Getting Text to Speech?

n a lengthy report by NintendoWorldReport on Takeshi Shimada's talk at the Game Developer Conference, the middleware dev sorta mentions that his company is looking into the possibility of developing some sort of text-to-speech technology.

He highlighted a development tool called NintendoWare, developed by Nintendo and HAL, that emulates Wii hardware on the PC so that artists can view an accurate representation of their special effects without loading their code onto a Wii development kit. He also noted that his group is working on easy-to-incorporate fur-shading middleware and predictive input (so the game can guess what you're about to do based on prior motion). NCL is also looking into the utility of text-to-speech for Wii.

How weird would that be? My first thought was of Speak and Spell, but of course technology has improved quite a bit since then. Wouldn't it be neat if a game could automatically insert your real name into the dialog or plot in the voice acting?

Takeshi Shimada's GDC 2007 Presentation [Nintendo World Report, via Definitive Nintendo Revolution Speculation]

Teletext for radio

Fraunhofer Institute for Integrated Circuits IIS and Audi are presenting at CeBIT in Hall 9, booth B36, the first live in-car reception of News Service Journaline, a 'teletext for radio' news service for drivers. This demonstrates, for the first time, a complete real-time transmission chain of the service over digital radio DAB (Digital Audio Broadcasting). The real-time transmission chain consists of the new 'Fraunhofer Multimedia DataServer for DAB R4' by Fraunhofer IIS and DAB receiver technology by Atmel.

The Fraunhofer Multimedia DataServer automatically aggregates content for NewsService Journaline and transmits it using DAB.

NewsService Journaline is Audi's news service.

This 'teletext for radio' provides continuously updated information for immediate access.

The driver can simply choose text news sorted by topics from a hierarchically organised menu.

A text-to-speech system installed in the car then presents the text messages previously transmitted over DAB.

The service can be managed using the Audi MMI (multimedia interface).

It is also easy to personalise the system: based on individual preferences, the system chooses only the news topics that are of interest to the driver.

Topics of specific interest can also be bookmarked for an easy and direct access in future.

The range of information comprises, for example, latest news and news related to the radio program.

The system is able to offer long news texts as well as automatically updated short news.

For the CeBIT demo, content is provided by ARD-Text, CIO Magazin, Deutsche Welle, NDR, Opta Sportsdata, Suddeutsche Zeitung and Audi.

Transmission over Digital Radio DAB is carried out in collaboration with Digital Radio Nord.

After a test phase in Germany, Audi will decide about introducing the service based on customer reaction.

Tuesday, March 13, 2007

Latest NextUp.com Newsletter

March 2007

[1 - Greetings - Win Something from NextUp.com!]
[2 - Four New Voices for TextAloud, including Greek]
[3 - NextUp Products on Vista]
[4 - Tell Us How You Use TextAloud]

------
[1 - Greetings - Win Something from NextUp.com!]
------
Hello from NextUp.com!

Congratulations to Eric S., winner of the NextUp.com duffel bag in our last drawing. This month one lucky winner will receive a Creative Labs 256MB Muvo MP3 player, so be sure to read on for details on how you can enter the drawing. Thanks for staying tuned!

------
[2 - Four New Voices for TextAloud, including Greek]
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After 8 years of making TextAloud, we are really excited to finally announce we have our first Greek voice. In partnership with Nuance, we've released four new RealSpeak voices for TextAloud. These are

Samantha, US English
http://nextupdownloads.com/scansamples/samantha.wav
http://nextupdownloads.com/scansamples/samantha.mp3

Sangeeta, Indian Accent English
http://nextupdownloads.com/scansamples/sangeeta.wav
http://nextupdownloads.com/scansamples/sangeeta.mp3

Yannick, German
http://nextupdownloads.com/scansamples/yannick.wav
http://nextupdownloads.com/scansamples/yannick.mp3

Alexandros, Greek
http://nextupdownloads.com/scansamples/alexandros.wav
http://nextupdownloads.com/scansamples/alexandros.mp3

These along with the other Nuance RealSpeak voices for TextAloud are available at

http://www.nextup.com/nuance.html

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[3 - NextUp Products on Vista]
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As most of you know, Microsoft has officially released their next version of Windows, Microsoft Vista. We've heard from many of you already who are upgrading. TextAloud, NextUp Talker, and all of the voices we sell are Vista compatible.

Some of the older installers for Natural Voices may need tweaking on Vista, so if you try to install versions of AT&T Natural Voices purchased a year or two ago onto Vista and get an error, drop us an email and we'll help you get those installed.

Updates for WeatherAloud, NewsAloud, and StocksAloud for Vista will be coming. In the meantime, these will work if you install them in XP Compatibility mode.

------
[4 - Tell Us How You Use TextAloud]
------
We always like to hear the variety of uses people find for TextAloud. All who take time to send us an email telling how you use TextAloud will be entered in a drawing to win a Creative Labs 256MB Muvo MP3 Player. Play music, listen to FM radio, and of course use it in combination with TextAloud for listening to email, web pages, or any electronic text on the go.

Send your email to

newsletterdrawing@nextup.com

We'll draw a winner from entries received by Friday, March 16 to win a Creative Labs 256MB Muvo MP3 Player.

If you find our products useful, please share the news with your friends and at your place of business. We offer Volume Pricing with Site Licensing available to schools, organizations and businesses. If you'd like more information on this or have questions about any of our products, please don't hesitate to contact us at

support@nextup.com

Thank you for your interest in our company & products.

The NextUp.com Team
NextUp.com
The Power of Spoken Audio
http://www.NextUp.com

A Division of NextUp Technologies, LLC

Monday, March 5, 2007

Review of The Newest Version of The JAWS Screen Access Program


Review of The Newest Version of The JAWS Screen Access Program


With the passing of another year comes another major update to the JAWS screen access program. When I use the term “major update,” I mean simply that the new version sports an increment to the major version number (the number to the left of the decimal point). I don’t mean that the new features included in this update constitute major enhancements to the software. This is important because Freedom Scientific’s upgrade plan calls for JAWS users to buck-up in order to stay current when a major update is released. This can be pretty annoying when the so-called “major update” is one in number only. In order to see why I think this is the case with JAWS 8.0, lets take a look at the new features it offers.

RealSpeak and Other SAPI 5 synthesizers

Given that Freedom Scientific’s news release for JAWS 8.0 is entitled “Say It All with JAWS 8.0 and RealSpeak Solo”, it’s arguable that this is their flagship enhancement to the software, but how pathetic is that? JAWS already includes the Eloquence software synthesizer, as well as support for a number of hardware synthesizers. If you’ve found these offerings to be intolerable or you have a favorite SAPI 5 synthesizer you’ve been wanting to use with JAWS, you might see this feature as one that commands your money, but I don’t think most people will. Even less exciting is the fact that the more human-like voice of RealSpeak comes at a significant cost in responsiveness. In all fairness, Freedom Scientific recognizes this, and the default use of any SAPI 5 synthesizer is as an extra voice that is only activated during “Say all” mode, but is having a somewhat higher quality voice for long passages of text really worth your money? I doubt it.

More...

Self Guided iPod art tours

Because I'm such a big fan of non-musical uses of MP3 devices, from time to time I'll move away from TTS to post some other interesting articles about these types of things.

Saw this press release today


Cruiseline Holland America is doing some podcasts to create self-guided audio tours of art on their ships.

Self-Guided Art Tours
Fine art goes high tech on the high seas when you sail with Holland America Line. The self-guided tours highlight art on each of the line's five-star ships -- a collection valued at tens of millions of dollars.

Narrated by well-known radio hosts Paul Lasley and Elizabeth Harryman, the 30- to 40-minute tours include walking directions, interviews with artists, background music and thumbnails of some of the artwork. Download the ship-specific art tour onto your personal iPod®, MP3 or portable media player before you embark on your Holland America Line cruise. Pre loaded art tours are also available onboard.

ms Amsterdam
A significant collection of maritime paintings and ship models can be found onboard ms Amsterdam, offering an insight into maritime history. You will discover two striking fabric murals by textile artist, Barbara Bruckman, Ming Dynasty figures from 17th-century China and a magnificent Astrolab clock in the atrium. Also, a beautiful inlaid marble table crafted by artisans in the town of Pietrasanta, Italy. Sports fans will be delighted by the display of signed baseballs including a ball signed by legendary Yankees outfielder Joltin' Joe DiMaggio!
Download this podcast
Duration: 46 minutes, 53 seconds
Preview
Duration: 27 seconds

ms Maasdam
The wooden figurehead in the Lido restaurant is a stunning example of maritime art that can be found throughout ms Maasdam. Other intriguing art featured on the self-guided art tour are two abstract murals painted especially for the Rotterdam Dining Room, display cases filled with a collection of seven iron teapots and a charcoal brazier from Japan, which date from the end of Edo period. Also of interest is the set of marvelously detailed gilt and lacquered chests and an 18th-century ebony cabinet from England with reversed painting behind glass.
Download this podcast
Duration: 24 minutes, 3 seconds
Preview
Duration: 24 seconds

More...

Friday, March 2, 2007

Stephen Hawking zero Gravity

This isn't exactly a TTS article, but Hawking is probably the most famous user of Text To Speech on the planet so I like keep up with him.

Physicist Hawking plans brief test of zero gravity.

Stephen Hawking, the British physicist and best-selling author famed for his work on time and space theory while confined to a wheelchair, will soon experience the reality of zero gravity.

Hawking, whose debilitating nerve disease has left him virtually paralyzed, is scheduled to encounter weightlessness aboard a roller-coaster flight next month, company and Florida state officials said on Thursday.

He is set to fly on April 26 from the Kennedy Space Center, which leases its space shuttle runway to a company called Zero Gravity Corp. for flights by a modified Boeing 727 jet.


The plane, called G-Force One, makes parabolic flights to a 30,000-foot (9,144-meter) altitude so passengers can experience seconds of weightlessness as the speed of the craft's descent momentarily exceeds the force of Earth's gravitational pull.

Medical issues will be the main concern during Hawking's flight. He has a degenerative nerve disease called amyotrophic lateral sclerosis or ALS -- known in the United States as Lou Gehrig's Disease -- which has left the 65-year-old without the use of his arms, legs or voice.

He is able to articulate through a specially outfitted computer system.

"As someone who has studied gravity and black holes all of my life, I am excited to experience, firsthand, weightlessness and a zero-gravity environment," Hawking, the author of the bestseller "A Brief History of Time," said in a written statement.

"I am thankful to Zero Gravity Corp. for making this experience available to the general public, especially for disabled individuals," he wrote.

In addition to his popular work on such mind-bending concepts as black holes and time continuums, Hawking is credited with substantial achievements in scientific theory.

NASA and Russia use similar flights to train astronauts, cosmonauts and guest fliers to fly aboard the space shuttle and International Space Station. NASA's KC-135 has the unseemly moniker of the "Vomit Comet," because the parabolic flights leave passengers with a tendency toward nausea.

Zero Gravity Corp. founder Peter Diamandis said he will fly with Hawking, who also will be accompanied by assistants and special medical equipment.

Space Florida, a commercial arm of the state government, is sponsoring Hawking's flight.

Florida-based Zero Gravity, which has flown more than 2,500 people on its commercial flight service since its debut in late 2004, typically charges $3,500 plus taxes for the ride.

Hawking has expressed interest in making a suborbital space flight as well. Virgin Atlantic Airways' commercial space offshoot, Virgin Galactic, is expected to debut passenger flight service to suborbital space in 2009.

The company is partnered with famed aircraft designer Burt Rutan, who designed, built and flew the first privately owned manned spaceship to win a $10 million prize in 2004.

The vehicle, known as SpaceShipOne, now hangs in the Smithsonian Institution's National Air and Space Museum in Washington. Its successor, SpaceShipTwo, is scheduled to begin test flights next year.


Full Story


Interesting GizMag article from a while back

Stephen Hawking chooses a new voice

Celebrated Astrophysicist Stephen Hawking has selected and is using NeoSpeech's Text-to-Speech engine, VoiceText, as his new voice. VoiceText is integrated into Dr. Hawking's communicator, E Z Keys, enabling him to clearly communicate with the outside world.

'As a scientist and lecturer, it is imperative that Professor Hawking presents his findings in a clear and concise manner,' said Tom Pelly, Dr. Hawking's technical assistant. 'Professor Hawking was very impressed by NeoSpeech's speech synthesiser, as it was by far the most natural-sounding and realistic of all of the off-the-shelf software voices that he has heard. This technology can help ensure that his vocals match his research in terms of credibility and believability.'

Dr. Hawking, a renowned scientist, professor and author, suffers from Amyotrophic Lateral Sclerosis (ALS), a degenerative motor neuron illness. While the disease has not affected Dr. Hawking's intellectual capacity, it has robbed him of many physical abilities. He can only move two fingers on his right hand and he is unable to speak, making his computer with voice synthesizer essential for communication.

Dr. Hawking has a computer screen mounted on the arm of his wheel chair, which runs communicator software. The software enables him to press a switch in his hand to create words and sentences easily and intuitively. Once he has built up a sentence, he sends it to NeoSpeech's VoiceText speech synthesizer, which turns it into speech. The technology enables Dr. Hawking to communicate, including writing scientific books and papers, and giving lectures.

VoiceText generates natural-sounding voices from text input and offers the same Text-to-Speech solution across hand-held, desktop and network applications, while supporting a broad range of industry standard operating systems. Available in several languages, VoiceText can process any size or type of text, in applications ranging from telephone access-to-information or personal e-mail, to reading complete news stories, delivering the highest level of accuracy and quality.

NeoSpeech, Inc. is a leading provider of speech-enabled solutions based on a suite of best-of-breed core capabilities in speech recognition, speech synthesis, speaker verification, and voice animation. The company offers flexible, innovative products for the mobile, enterprise, entertainment and education markets. The privately-held company, headquartered in Fremont, California, is backed by Voiceware Co., Ltd of Korea.